Ecommet

System design

Module 1

Foundations

What system design is, how to approach a design interview, and the numbers and vocabulary every later topic builds on.

  • 5 topics
  • Quiz on every topic

0% read

  • 0 / 5topics read
  • –average quiz score
  • 0 daysreading streak
  • 0saved to revise

Your progress is saved in this browser. Nothing is sent to us.

Module 01

Foundations

0 / 5 read

  1. 1.1 Read

    What Is System Design?

    System design is deciding how the parts of a software system fit together so it stays fast, reliable and affordable as it grows. Here is what that means and a step-by-step way to approach any design question.

    Beginner 8 min

  2. 1.2 Read

    Performance vs Scalability

    A performance problem makes a system slow for one user; a scalability problem makes it slow only when many users arrive. Learn the difference, and how scaling up and scaling out fix each.

    Beginner 6 min

  3. 1.3 Read

    Latency vs Throughput

    Latency is how long one request takes; throughput is how many requests finish per second. Learn why percentiles beat averages, how Little's Law links the two, and why tail latency matters at scale.

    Beginner 7 min

  4. 1.4 Read

    Back-of-the-Envelope Estimation

    Quick, rough calculations of requests per second, storage and bandwidth tell you which parts of a design will be under pressure. Learn the handful of numbers and a method you can use in any interview.

    Beginner 5 min

  5. 1.5 Read

    Latency Numbers Every Engineer Should Know

    How long common operations take, from reading memory to sending a packet across the world, and what those gaps mean for design: keep data in memory, avoid round trips, and send less over long distances.

    Beginner 5 min

All modules